![]() ![]() Now we’re going add them in.ĭuplicate the “nebula overlay” layer once and name this layer “particles”. Nebula doesn’t only consist of cloud, there are also some small particles and dusts inside. Merge the two layer together and name the merged layer “Nebula”. Hold down the Alt key + Left Click to define a Clone Source, cloud some cloud from the previous layer.īecause we used a relatively lower opacity and flow, you will see the difference between each cloud: To do this, create a new layer called “nebula overlay”, use the Clone Stamp Tool with the following settings: Using the level tool we can adjust the input level of different colour channels. Hit Ctrl + L to bring up the level tool, apply the following settings: Go to Filter > Render > Cloud and render some cloud, with White foreground colour and Black background colour. Your path will now become a selection with 25 pixel feather radius: Still on the “Nebula Outline” layer and the Pen Tool selected, right click on the path and choose “Make Selection”:Īpply the following settings: (I used 25 pixel feather radius because I would like the selection to be as smooth as possible) I won’t go into explaining how to use the Pen Tool in this tutorial, but if you haven’t used it before, I have a post here with some links of the basics of Pen Tool.ĭraw a random, irregular shape as shonw below on the “Nebula Outline” layer: Hit the “P” key to select the Pen Tool and make sure the “Paths” option is selected. Make a new layer on top of the background layer and name it “Nebula Outline”. ![]() We will be using techniques such as the Pen Tool, various filters for texture rendering, layer blending and some dynamic brushes.Ĭreate a new document sized 1200×800, fill the background layer with black colour. ![]() In this tutorial, I will show you the steps I took to create a realistic nebula scene from scratch in Photoshop. ![]()
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